everylooki.blogg.se

Pillars of eternity ii deadfire soluce
Pillars of eternity ii deadfire soluce




pillars of eternity ii deadfire soluce

All of this, coupled with a genealogy dating back to the old Infinity Engine games and the original Fallout series, has inspired a great deal of confidence and loyalty from fans. Since then, Obsidian has only solidified its position as a studio of calibre and talent, with titles like Fallout: New Vegas and South Park: The Stick of Truth, to its name. But, to Obsidian's credit, it was met with a positive reception from both fans and critics and remains a classic to this day. It was, by all accounts, rushed out by the publisher in time for Christmas, leaving vast swathes of the game unfinished. Founded in 2003, the studio's first game was Star Wars: Knights of the Old Republic II which was launched just 18 months later. Obsidian is a name that carries a certain weight among fans of RPGs. While Obsidian is more than well versed in what it takes to craft a pitch-perfect sequel for an IP it doesn't own, it's now faced with the new challenge of delivering a worthwhile second installment for one of its own properties. Contrasting, if she left the White that Wends because factions wanted to use her, and she wants anonymity, then she probably wants to stay in Gilded Vale to "lie low." That also ties in with the past life, since Iovara and Thaos both sort of want to use her to further their agendas.Īll of them kind of work in a narrative sense, but I'm having trouble deciding what would make the most compelling one for her origins.Obsidian Entertainment currently finds itself in an unusual position as, for the first time in its 14-year history, the studio is making a sequel to one of its own games, rather than someone else's.Īfter having raised $4.4 million on equity crowdfunding platform Fig earlier last year, Pillars of Eternity II: Deadfire is scheduled for release in early April 2018.

#Pillars of eternity ii deadfire soluce update#

If she came to the Dyrwood because of a vision, then she should probably say she wants to continue wandering, presumably until she gets an update from another vision. And in turn, that informs what she plans to do upon reaching Gilded Vale. The question, after that, becomes whether she came to the Dyrwood because a vision said so or she didn't want to be used by people and came to the Dyrwood seeking anonymity. The vision option, on the other hand, synergizes well with her status AS a Watcher and as a Cipher, especially when you get prophetic dreams about the Eyeless to wrap up Part I of The White March. The theologian option, where she feels frustrated at the lack of information about the gods, would sort of echo her past life with Iovara and Thaos, since from what I understand, the big moment in the Watcher's past life is when they approach Thaos and ask him a single question: "Are there no gods?" She's from the White that Wends because that's where the majority of Pale Elves come from, and Mystic makes the most sense for a character focusing on magical powers like a Cipher. I can't decide in the conversation about it with Calisca whether I want her to be a theologian or have visions, and how those to connect with the later narrative of her past life. Something I've been indecisive about recently has been the origin of my Pale Elf Cipher, a Mystic from the White that Wends. You might miss out on a couple items that way, and Caed Nua itself actually brings some decent benefits, but a vast majority of its content is based on time, not turns. If you have a massive gold cache and forgot to build anything in Caed Nua, you can just spend a month of game time rebuilding your fortress, and youll be golden. My understanding was that Caed Nua was like Crossroad Keep in Neverwinter Nights 2, in that in order to get the best results, you had to meticulously plan out when and how you did things there before it hit 100% and you were stuck.about 80% of Caed Nua is based on game time passing. I want to know for sure what I'm doing so I can "max out" Caed Nua and get the most rewards from it as possible. Tome, on the other hand, indicated that you can make Stronghold Turns pass manually by resting multiple times. The wiki indicates that Stronghold Turns pass based on getting experience and leveling up, implying that once you hit the game's level cap, you cannot do anything further with your Stronghold, and need to plan regular returns to Caed Nua into your game so you don't accidentally level up multiple times and miss a turn. I'm getting contradictory information about how it progresses.






Pillars of eternity ii deadfire soluce